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This glossary cluster groups Turn Flow concepts so you can read rules, FAQs, and strategy content faster.
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Deliberately releasing a key suit card to reset pressure and force less favorable replies.
A round-five chưng setup played to conceal exact strength while forcing opponents into uncertain responses.
The active lane in Chắn where players place discards and where reactions are resolved in order.
Choosing the Chưng card in Cát Tê based on both immediate strength and final-round control.
A discarded card that can legally be taken because it immediately completes a valid pattern.
A pass that closes your response right for the current trick cycle.
A turn sequence where actions pass to the next player on the right around the table.
A discard that cannot be taken by rule and only advances turn flow.
Passing despite having a valid response to preserve control cards for a stronger reclaim later.
A turn sequence where actions pass to the next player on the left around the table.
Tracking repeated return windows in turn order to time calls efficiently.
The directional path where discarded cards are passed and become available by seat order.
The active position in Chắn where a player draws from the Nọc and resolves immediate reactions.
Observing the draw gate sequence in Chắn to anticipate likely captures and waits.
The state when the stock pile runs out and triggers the end procedure.
The eat window is the brief turn moment in Chắn when a discard can be taken only if it immediately forms a valid Chắn or Cạ.
The minimum performance condition that determines whether a player is knocked out.
Regaining the right to open by winning the current trick in Tiến Lên.
Playing a card face down to stay in sequence without contesting the active trick.
Final-card release in Tứ Sắc is choosing the safest last odd card to discard before declaring a completed hand.
Five-seat rotation in Tổ Tôm tracks action order among five players, which strongly affects discard safety and reaction timing.
Playing a high enough pattern to make opponents skip their turns and lose tempo in shedding games.
A discard that must be made despite revealing useful information to opponents.
A stable hold card saved to secure position at the critical fourth trick.
The final comparison phase where remaining players reveal and compare their last cards.
In Tiến Lên, a response play that retakes turn control so the player can open the next pattern.
Folding face down by design in one round protects a stronger lead setup for the next round.
A timing window where you spend the minimum card needed to win lead and start the next pattern.
In Chắn, a player may eat only the discard from the immediately previous player to form a valid group.
Delaying a useful meld reveal for one cycle to preserve flexibility in discard choices.
A point-control tactic of shedding J-Q-K in round three when they are judged relatively safe.
A standard Chắn turn includes drawing one card from the Nọc before finalizing hand adjustments.
Nọc endgame in Tổ Tôm is the late phase where remaining draw cards become scarce and each discard carries higher risk.
A discard left face up for possible claims by eligible players.
Intentionally spending a strong opener to drain opponent responses and shape later rounds.
The player designated by rule or card condition to make the first play of a round.
The first play of a fresh Tiến Lên round, usually chosen by the player who just won the previous trick.
A sequence where multiple players successively overcut in the same suit to seize lead priority.
A sequence of consecutive passes in a Tiến Lên trick before the lead resets.
A consecutive chain of passes that often confirms control for the current leader.
Intentionally passing with a playable response preserves stronger cards for the next reset lead.
A reserved single card used to re-enter lead control after a pass chain.
Discarding in Phỏm to reduce useful connections for the player acting immediately after you.
A plan to win one trick, open the next freely, and keep control across consecutive rounds.
Winning the current trick to earn the right to open the next pattern freely.
After dealing in Tổ Tôm, the undealt cards are kept as the Nọc for later draws.
The step in Chắn when turn priority passes back into normal order after a capture or interruption.
Tracking turn return order in Tổ Tôm to plan safer discards and capture timing.
Planned order for shedding single cards to avoid opening a stronger reply window.
An early phase where players must secure at least one win to remain eligible later.
Table pace in Tổ Tôm is controlling action speed to gather information before committing to a narrow finishing line.
Clearing completed cards and starting a fresh contest after everyone else yields.
A planned discard used to control when opponents can eat and to shape the round’s timing.
Saving a thiep-eligible card for the exact round where it secures survival priority.
The clockwise progression of deal and action priority positions across consecutive To Tom rounds.
A move that beats the current face-up lead with a higher valid card, usually in the same suit.
The required response of playing in line with the lead pattern when rules demand it.
The first card played in a trick that defines the suit or pressure others respond to.
A short sequence where a player can regain initiative before the table resets.