这个术语主题页汇总了 Mechanics 相关概念,方便你阅读规则、FAQ 和策略内容。
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In Phỏm, the action of taking the opponent's just-discarded card to complete or improve a meld. Good ăn bài timing is central to point control.
在Phỏm中,吃掉'chốt'牌(上一名玩家在最后一轮弃出的牌)。如果下一位玩家获胜,这将带来严重罚则。
A meld completed unexpectedly from a late draw after prior discard misdirection.
在轮到自己时选择不出牌。在某些游戏中可以采取的策略选择。
In Phỏm, drawing one card from the face-down nọc pile when not taking a discard. This action influences both hidden information and tempo.
A Cạ-to-Chắn upgrade happens when a previously flexible Cạ is completed into an identical pair, increasing hand stability for a win path.
Phỏm轮次流程中的最终关键弃牌;围绕cây chốt的交互经常决定罚则结果。
在Sâm Lốc中,阻止已声明Báo Sâm的玩家出完牌的行为。
在Tiến Lên中,使用特殊组合(如四条或三对)击败高价值牌(通常是二)或较弱的特殊组合的行为。这通常会导致被击败玩家支付罚金。
在Mậu Binh中,三道手牌之一(前道、中道或后道)。
Managing entry options to a target chi so opponents cannot safely feed it.
在Chắn等传统越南纸牌游戏中,当特定的暴露牌允许根据牌桌规则立即高优先级吃牌时的特殊声明。
A Chan win where a prior chiu declaration directly forms the final winning structure.
The critical final discard/round card in Phỏm; interactions around this card can trigger heavy penalties such as ăn chốt multipliers.
The fifth Catte phase where survivors set a key card to determine final-round control.
Core To Tom play focuses on assembling valid card combinations efficiently from a complex hand.
A valid identical pair in Chắn kept in hand and not yet exposed on the table.
A Chắn positional concept related to key waiting lane/entry logic for completing the final winning structure.
将牌打到桌面上的动作。在大多数越南纸牌游戏中是核心机制。
桌上正常的顺时针或逆时针轮次推进。掌握轮次节奏有助于陷阱、加注和出场的时机。
A discard that pressures opponents in two possible rank directions at once.
In Cát Tê, prioritizing one early trick win to guarantee survival into later phases.
Taking a discard or drawn card to form a valid chắn or cạ set.
The capture window in Chắn where a valid discard can be taken to form a Chắn or Cạ.
A Chắn pair that has been laid open after taking a card according to table rules.
A Phỏm turn where you cannot or choose not to eat the discard, so you must draw from the nọc.
在纸牌接龙中,四个目标堆(每花色一个),牌必须按从A到K的升序叠放才能赢得游戏。
在Phỏm中,在最终揭示阶段将未匹配牌打到另一名玩家已完成的组合上以减少自己的点数。
在Phỏm中,在玩家放下组合后将剩余牌附加到暴露的组合上,减少死牌点数。
Phỏm轮次结束阶段,玩家放下组合,选择性附牌到其他组合,并计算未匹配点数以确定排名。
当所有对手过牌时,当前赢家清除桌面并开始新的无限制领出。
在所有人过牌后开始的新Tiến Lên轮,允许墩赢家领出任何有效模式。
Xì Dách中庄家根据牌桌规则阈值决定抽牌或停牌的阶段。
Phỏm中面朝下的抽牌堆。当玩家不拿上一张弃牌时从nọc中抽牌。
Open-info memory in Chắn is the skill of retaining eaten and discarded cards to infer hidden pair and cạ structures.
A deliberate face-down play in Cát Tê to preserve stronger cards for Chưng or final resolution.
在Tiến Lên中,用于击败高优先级牌(通常是二)的强力炸弹组合。
A planned card path to retake initiative through a thiep response window.
在纸牌游戏中从牌堆抽一张牌的动作。在Phỏm中,抽牌是游戏的核心机制。
In Catte, winning at least one of the first four rounds to stay eligible for the final phases.
The process of comparing hands between players to determine the winner. In Mậu Binh, this involves comparing each of the three chi (front, middle, back) separately.
在纸牌接龙中,有面朝上和面朝下卡列的主要游戏区域。牌在牌阵列之间以降序和交替颜色移动。
在高级Phỏm变体中,tái在特定的后期轮次事件后授予额外的行动窗口,重塑风险和计分潜力。
A table-information concept in Phỏm indicating visibly cycled/disclosed card flow that changes safe-discard decisions.
In Catte, playing a higher card of the same suit to beat the current face-up lead card.
The final Catte showdown phase where remaining players resolve the winner after Chưng.
在吃墩游戏中每位玩家打出一张牌的一轮。领出花色中最高的牌(或最高的将牌)赢得该墩。
Triplet conversion in Tứ Sắc is upgrading scattered matching pieces into a secure triple to reduce hand volatility.
在黑桃、桥牌等吃墩游戏中指定的超越所有其他花色的花色。将牌可以击败任何非将牌。
在Xì Dách中,抽牌行动结束后庄家检查每位玩家手牌的结算步骤。